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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Earth Shock

Spell

Earth Shock

Nature

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Instant cast10 sec cooldownTwenty yards

Shocks an enemy with concussive force, inflicting Nature damage and interrupting the spell being cast for 2 sec.

Earth Shock

Tooltip

Shocks an enemy with concussive force, inflicting Nature damage and interrupting the spell being cast for 2 sec.

How it works

Each cast of Earth Shock costs 130 Mana. It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Earth Shock is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 24. It scales with 1 times spell power.
  2. Effect 2 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.

What it does

Earth Shock is a Nature spell with an instant cast, a range of 20 yards, a 10 sec cooldown and effects that last 2 sec. When cast it deals Nature damage (base value 24) and interrupts spellcasting with the interrupted mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Cost130 Mana
Range20 yards (Twenty yards)
Cast timeInstant
Cooldown10 sec
Global cooldownNone
Duration2 sec
Proc chanceAlways
Effect #1School Damage (2)
Value: 24
Spell power coefficient: 1
Effect #2Interrupt Cast (68)
Mechanic: Interrupted

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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