Tooltip
Instantly shocks the target with concussive force, causing 3213 to 3387 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Earth Shock is built from 2 client effects, applied in this order:
- Effect 1 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.
- Effect 2 is School Damage (effect type 2). Its base value is 2142.
What it does
Earth Shock is a Nature spell with an instant cast, a range of 25 yards, a 6 sec cooldown and effects that last 2 sec. When cast it interrupts spellcasting with the interrupted mechanic and deals Nature damage (base value 2142).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 25 yards (Twenty-Five yards) |
| Cast time | Instant |
| Cooldown | 6 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 2 sec |
| Proc chance | Always |
| Effect #1 | Interrupt Cast (68) Mechanic: Interrupted |
| Effect #2 | School Damage (2) Value: 2142 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.