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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Feral Rush

Spell

Feral Rush

Physical

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Instant cast5 sec cooldownSelf Only

Physical spell.

Feral Rush

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Feral Rush is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 55 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 138. Its base value is -6000.

What it does

Feral Rush is a spell with an instant cast, no range (it targets the caster), a 5 sec cooldown and effects that last 4 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown5 sec
Global cooldownNone
Duration4 sec
Proc chanceAlways
Effect #1Dummy (3)
Radius: 55 yards
Effect #2Apply Aura (6)
Aura type id 138
Value: -6000

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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