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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Feral Rush

Spell

Feral Rush

Shadow

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Instant castTower 80

Charges an enemy, dealing Shadow damage and interrupting spell cast.

Feral Rush

Tooltip

Charges an enemy, dealing Shadow damage and interrupting spell cast.

How it works

Feral Rush is built from 2 client effects, applied in this order:

  1. Effect 1 is Jump to Destination (effect type 42). Its area radius is 3 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 4. Its area radius is 3 yards.

What it does

Feral Rush is a Shadow spell with an instant cast and a range of 80 yards. When cast it makes the caster jump to a location up to 3 yards and deals Shadow damage (base value 4) in a 3 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range80 yards (Tower 80)
Cast timeInstant
Effect #1Jump to Destination (42)
Radius: 3 yards
Effect #2School Damage (2)
Value: 4
Radius: 3 yards

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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