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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Flee

Spell

Flee

Physical

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Instant castSelf Only

Increase your run speed by 60% for 10 sec, but deals damage equal to 60% of your maximum health and drains 60% of your maximum mana over 10 seconds.

Flee

Tooltip

Increase your run speed by 60% for 10 sec, but deals damage equal to 60% of your maximum health and drains 60% of your maximum mana over 10 seconds.

How it works

Flee is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 60.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 100 per tick. It ticks every 2 sec, 5 times over the full 10 sec (500 base in total).
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 64. Its base value is 100 per tick. It ticks every 2 sec, 5 times over the full 10 sec (500 base in total).

What it does

Flee is a spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura and applies an aura every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 31
Value: 60
Effect #2Apply Aura (6)
Aura type id 3
Value: 100
Period: every 2 sec
Effect #3Apply Aura (6)
Aura type id 64
Value: 100
Period: every 2 sec

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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