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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Flee

Spell

Flee

Fire

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Warlock

Instant cast20 sec cooldownLong Range

Escapes to the Master.

Flee

Tooltip

Escapes to the Master. Flee removes all stun and roots.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Jump (effect type 41). Its base value is 1.

What it does

Flee is a Fire spell with an instant cast, a range of 40 yards and a 20 sec cooldown. When cast it makes the caster jump to the target.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range40 yards (Long Range)
Cast timeInstant
Cooldown20 sec
Global cooldownNone
Effect #1Jump (41)
Value: 1

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Flee appears in: 1 spell that casts it.

Spells that cast it

  • FleeTriggers this spell

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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