Tooltip
You form a Healing Sphere out of healing mists at the target location for 1 min. If allies walk through it, they consume the sphere, healing themselves.
Maximum of 3 Healing Spheres can be active by the Monk at any given time.
If the Healing Sphere expires before being used, an ally nearby of the sphere will be healed for 50% of the effect.
How it works
- Effect 1 is effect type 136, which the datamine does not name. Its base value is 20.
What it does
Healing Sphere is a Nature spell with an instant cast and an unlimited range.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Effect 136 Value: 20 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.