Tooltip
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 2000 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
How it works
Hurricane is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 236.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 14 sec. It triggers Hurricane.
What it does
Hurricane is a Nature spell with an instant cast, an unlimited range and effects that last 14 sec. When cast it applies an aura and applies an aura every 14 sec. It also casts Hurricane (record #90262).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 14 sec |
| Effect #1 | Apply Aura (6) Aura type id 236 |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 14 sec Trigger spell: Hurricane |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.