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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Lightning Cloud

Spell

Lightning Cloud

Nature

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2.5 secMedium Range

Creates a cloud of lightning that lasts 9 sec., blasting all enemies in a selected area for Nature damage and inflicting additional damage every 3 sec.

Lightning Cloud

Tooltip

Creates a cloud of lightning that lasts 9 sec., blasting all enemies in a selected area for Nature damage and inflicting additional damage every 3 sec.

How it works

Each cast of Lightning Cloud costs 100 Mana.

Lightning Cloud is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 180. Its area radius is 10 yards.
  2. Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 200 per tick. Its area radius is 10 yards. It ticks every 3 sec, 3 times over the full 9 sec (600 base in total).

What it does

Lightning Cloud is a Nature spell with a 2.5 sec cast, a range of 30 yards and effects that last 9 sec. When cast it deals Nature damage (base value 180) in a 10 yard radius and leaves a persistent area effect on the ground in a 10 yard radius every 3 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Cost100 Mana
Range30 yards (Medium Range)
Cast time2.5 sec
Duration9 sec
Effect #1School Damage (2)
Value: 180
Radius: 10 yards
Effect #2Persistent Area Aura (27)
Aura type id 3
Value: 200
Radius: 10 yards
Period: every 3 sec

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

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