How it works
Its dispel type is client id 8.
Mind Control is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 177. Its base value is 9999. Its area radius is 50000 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 100. Its area radius is 50000 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 100. Its area radius is 50000 yards.
What it does
Mind Control is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it applies an aura in a 50000 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 30 sec |
| Dispel type | Dispel type id 8 |
| Effect #1 | Apply Aura (6) Aura type id 177 Value: 9999 Radius: 50000 yards |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 100 Radius: 50000 yards |
| Effect #3 | Apply Aura (6) Aura type id 79 Value: 100 Misc value: 127 Radius: 50000 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.