How it works
Its dispel type is client id 8.
Mind Control is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 177. Its base value is 9999. Its area radius is 50000 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 100. Its area radius is 50000 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 100. Its area radius is 50000 yards.
What it does
Mind Control is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it applies an aura in a 50000 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 30 sec |
| Dispel type | Dispel type id 8 |
| Effect #1 | Apply Aura (6) Aura type id 177 Value: 9999 Radius: 50000 yards |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 100 Radius: 50000 yards |
| Effect #3 | Apply Aura (6) Aura type id 79 Value: 100 Misc value: 127 Radius: 50000 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.