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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Overload

Spell

Overload

Nature

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15 secTower 100

After charging up, does 92500 to 107500 nature damage to any enemies within 100 yards.

Overload

Tooltip

After charging up, does 92500 to 107500 nature damage to any enemies within 100 yards.

How it works

Overload is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 92500. Its area radius is 80 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 9250.

What it does

Overload is a Nature spell with a 15 sec cast and a range of 100 yards. When cast it deals Nature damage (base value 92500) in an 80 yard radius and deals Nature damage (base value 9250).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Tower 100)
Cast time15 sec
Effect #1School Damage (2)
Value: 92500
Radius: 80 yards
Effect #2School Damage (2)
Value: 9250

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

Comments

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