Tooltip
After charging up, does 27.2583 nature damage to any enemies within 100 yards.
How it works
Overload is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 27.2583. Its area radius is 80 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 2.7258.
What it does
Overload is a Nature spell with a 15 sec cast and a range of 100 yards. When cast it deals Nature damage (base value 27.2583) in an 80 yard radius and deals Nature damage (base value 2.7258).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | 15 sec |
| Effect #1 | School Damage (2) Value: 27.2583 Radius: 80 yards |
| Effect #2 | School Damage (2) Value: 2.7258 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.