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Overload

Spell

Overload

Nature

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15 secTower 100

After charging up, does 27.2583 nature damage to any enemies within 100 yards.

Overload

Tooltip

After charging up, does 27.2583 nature damage to any enemies within 100 yards.

How it works

Overload is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 27.2583. Its area radius is 80 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 2.7258.

What it does

Overload is a Nature spell with a 15 sec cast and a range of 100 yards. When cast it deals Nature damage (base value 27.2583) in an 80 yard radius and deals Nature damage (base value 2.7258).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Tower 100)
Cast time15 sec
Effect #1School Damage (2)
Value: 27.2583
Radius: 80 yards
Effect #2School Damage (2)
Value: 2.7258

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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