Tooltip
Increases the caster's attack speed by 50% and the Physical damage it deals by 200% for 30 sec.
How it works
Its aura procs every time its trigger condition is met.
Overload is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 138. Its base value is 50.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 200.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 50.
What it does
Overload is a spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 30 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 138 Value: 50 |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: 200 Misc value: 127 |
| Effect #3 | Apply Aura (6) Aura type id 61 Value: 50 |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Overload appears in: 1 spell that casts it.
Spells that cast it
- Lightning ChannelTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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