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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Overload

Spell

Overload

Nature

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1.5 secSelf Only

Sends out a blast wave of magic, inflicting Nature damage to nearby enemies.

Overload

Tooltip

Sends out a blast wave of magic, inflicting Nature damage to nearby enemies.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

  1. Effect 1 is School Damage (effect type 2). Its base value is 1411. It scales with 1 times spell power. Its area radius is 10 yards.

What it does

Overload is a Nature spell with a 1.5 sec cast and no range (it targets the caster). When cast it deals Nature damage (base value 1411) in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time1.5 sec
Global cooldown1.5 sec
GCD categoryCategory id 1421
Dispel typeDispel type id 1
Proc chanceAlways
Effect #1School Damage (2)
Value: 1411
Spell power coefficient: 1
Radius: 10 yards

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Overload appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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