Tooltip
Instantly overpowers an enemy, causing weapon damage plus 15. Can only be used after the target dodges. Overpower cannot be blocked, dodged, or parried.
How it works
Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is Weapon Damage (effect type 58). Its base value is 15. It scales with 1 times spell power.
What it does
Overpower is a Physical spell with an instant cast, a range of 5 yards and a 5 sec cooldown. When cast it deals weapon damage (base value 15).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Weapon Damage (58) Value: 15 Spell power coefficient: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.