Tooltip
Inflicts Nature damage to an enemy. for 18 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 4. Its aura procs every time its trigger condition is met.
Poison Breath is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 0.8177. Its area radius is 20 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1.3629 per tick. Its area radius is 20 yards. It ticks every 3 sec, 6 times over the full 18 sec (8.18 base in total).
What it does
Poison Breath is a Nature spell with a 3 sec cast, a range of 20 yards, a 5 sec cooldown and effects that last 18 sec. When cast it deals Nature damage (base value 0.8177) in a 20 yard radius and applies an aura in a 20 yard radius every 3 sec. It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 3 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | 18 sec |
| Dispel type | Dispel type id 4 |
| Proc chance | Always |
| Max stacks | 20 |
| Effect #1 | School Damage (2) Value: 0.8177 Radius: 20 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 1.3629 Radius: 20 yards Period: every 3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.