Tooltip
Rake the target for 29750 to 40250 damage and an additional 125000 damage over 10 sec.
How it works
Casting it triggers a 1 sec global cooldown.
Rake is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 29750.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 25000 per tick. It applies the bleeding mechanic. It ticks every 2 sec, 5 times over the full 10 sec (125000 base in total).
What it does
Rake is a Physical spell with an instant cast, a range of 5 yards and effects that last 10 sec. When cast it deals Physical damage (base value 29750) and applies an aura with the bleeding mechanic every 2 sec. The client files the whole spell under the bleeding mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Mechanic | Bleeding |
| Effect #1 | School Damage (2) Value: 29750 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 25000 Mechanic: Bleeding Period: every 2 sec |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.