Tooltip
Rake the target for 880 to 1320 damage and an additional 1005 damage over 9 sec.
How it works
Casting it triggers a 1 sec global cooldown. Its aura procs every time its trigger condition is met.
Rake is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 880.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 335 per tick. It applies the bleeding mechanic. It ticks every 3 sec, 3 times over the full 9 sec (1005 base in total).
What it does
Rake is a Physical spell with an instant cast, a range of 5 yards and effects that last 9 sec. When cast it deals Physical damage (base value 880) and applies an aura with the bleeding mechanic every 3 sec. The client files the whole spell under the bleeding mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 9 sec |
| Mechanic | Bleeding |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 880 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 335 Mechanic: Bleeding Period: every 3 sec |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.