Tooltip
Rake the target for 75% weapon damage and an additional 22500 damage over 9 sec.
How it works
Casting it triggers a 1 sec global cooldown.
Rake is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 75.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 7500 per tick. It applies the bleeding mechanic. It ticks every 3 sec, 3 times over the full 9 sec (22500 base in total).
What it does
Rake is a Physical spell with an instant cast, a range of 5 yards and effects that last 9 sec. When cast it deals a percentage of weapon damage (base value 75) and applies an aura with the bleeding mechanic every 3 sec. The client files the whole spell under the bleeding mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70579. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 9 sec |
| Mechanic | Bleeding |
| Effect #1 | Weapon % Damage (31) Value: 75 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 7500 Mechanic: Bleeding Period: every 3 sec |
Raw client values from the MoP Classic client, build 5.5.4.70579. Where the game data carries no name for an id, the id is shown as is.