Tooltip
Rake the target for 200 to 300 damage and an additional 500 damage over 15 sec.
How it works
Casting it triggers a 1 sec global cooldown. Its aura procs every time its trigger condition is met.
Rake is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 200.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 100 per tick. It applies the bleeding mechanic. It ticks every 3 sec, 5 times over the full 15 sec (500 base in total).
What it does
Rake is a Physical spell with an instant cast, a range of 5 yards and effects that last 15 sec. When cast it deals Physical damage (base value 200) and applies an aura with the bleeding mechanic every 3 sec. The client files the whole spell under the bleeding mechanic. It stacks up to 100 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Mechanic | Bleeding |
| Proc chance | Always |
| Max stacks | 100 |
| Effect #1 | School Damage (2) Value: 200 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 100 Mechanic: Bleeding Period: every 3 sec |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.