Tooltip
The caster pounces on the target, pinning them to the floor and inflicting 27000 to 33000 Physical damage every 2 seconds.
How it works
Ravage is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 296.
- Effect 2 is Trigger Missile (effect type 32). It triggers Ravage.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 10 sec. It triggers Eject All Passengers.
What it does
Ravage is a spell with an instant cast, a range of 100 yards and effects that last 11 sec. When cast it applies an aura, launches a missile and applies an aura every 10 sec. It also casts Ravage (record #119948) and Eject All Passengers.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range) |
| Cast time | Instant |
| Duration | 11 sec |
| Effect #1 | Apply Aura (6) Aura type id 296 Misc value: 2199 |
| Effect #2 | Trigger Missile (32) Trigger spell: Ravage |
| Effect #3 | Apply Aura (6) Aura type id 23 Period: every 10 sec Trigger spell: Eject All Passengers |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.