Tooltip
The caster inflicts physical damage to the pounced victim every 2 seconds for 10 sec.
How it works
Ravage is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2 sec, 5 times over the full 10 sec. It triggers Ravage.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 25.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 12.
What it does
Ravage is a spell with an instant cast, a range of 100 yards and effects that last 10 sec. When cast it applies an aura every 2 sec and applies an aura. It also casts Ravage (record #119949).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range) |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 2 sec Trigger spell: Ravage |
| Effect #2 | Apply Aura (6) Aura type id 25 |
| Effect #3 | Apply Aura (6) Aura type id 12 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Ravage appears in: 1 spell that casts it.
Spells that cast it
- Ride Vehicle [DNT]Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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