Tooltip
You surround the target with healing mists, restoring every 2 sec for 18 sec. Generates 1 Chi.
Each time Renewing Mist heals, it also travels to the furthest nearby injured friendly target, up to 2 times.
How it works
Casting it triggers a 1 sec global cooldown.
Renewing Mist is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 2.
- Effect 2 is Energize (effect type 30). Its base value is 1.
- Effect 3 is Heal (effect type 10). It scales with 0.107 times spell power.
What it does
Renewing Mist is a Nature spell with an instant cast, a range of 40 yards and an 8 sec cooldown. When cast it restores a resource (base value 1) and heals.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 8 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | Dummy (3) Value: 2 |
| Effect #2 | Energize (30) Value: 1 Misc value: 12 |
| Effect #3 | Heal (10) Spell power coefficient: 0.107 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Renewing Mist appears in: 1 class specialization and 1 talent.
Class specialization
- Mistweaver MonkSpecialization spell
Talents
- Renewing Mist for Monk (Brewmaster, Windwalker, Mistweaver)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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