Tooltip
You surround the target with healing mists, restoring every 2 sec for 18 sec. Generates 1 Chi.
Each time Renewing Mist heals, it also travels to the furthest nearby injured friendly target, up to 2 times.
How it works
Its dispel type is client id 1.
Renewing Mist is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 1 per tick. It ticks every 2 sec, 9 times over the full 18 sec (9 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 3.
What it does
Renewing Mist is a Nature spell with an instant cast, an unlimited range and effects that last 18 sec. When cast it applies an aura every 2 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 18 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 8 Value: 1 Period: every 2 sec |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 3 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Renewing Mist appears in: 1 skill line.
Skill lines
- Monk (Monk)Skill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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