Tooltip
You surround the target with healing mists, restoring every 2 sec for 18 sec. Generates 1 Chi.
Each time Renewing Mist heals, it also travels to the furthest nearby injured friendly target, up to 2 times.
How it works
Its dispel type is client id 1.
Renewing Mist is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 1. Its area radius is 100 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 1. Its area radius is 100 yards.
What it does
Renewing Mist is a Nature spell with an instant cast and an unlimited range.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Dispel type | Dispel type id 1 |
| Effect #1 | Dummy (3) Value: 1 Radius: 100 yards |
| Effect #2 | Dummy (3) Value: 1 Radius: 100 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.