Tooltip
Drop to all fours to run as fast as a wild animal.
How it works
Running Wild is built from 3 client effects, applied in this order:
- Effect 1 is Learn Spell (effect type 36). It triggers Running Wild.
- Effect 2 is Learn Spell (effect type 36). It triggers Apprentice Riding.
- Effect 3 is Skill Step (effect type 44). Its base value is 2.
What it does
Running Wild is a spell with an instant cast and a range of 100 yards. When cast it teaches a spell and has a Skill Step effect. It also casts Running Wild (record #87840) and Apprentice Riding.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Learn Spell (36) Trigger spell: Running Wild |
| Effect #2 | Learn Spell (36) Trigger spell: Apprentice Riding |
| Effect #3 | Skill Step (44) Value: 2 Misc value: 762 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.