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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Sand Trap

Spell

Sand Trap

Nature

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2 sec5 sec cooldownSuper Long

Creates a Sand Trap, which deals Nature damage and grows in size over time.

Sand Trap

Tooltip

Creates a Sand Trap, which deals Nature damage and grows in size over time.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Summon (effect type 28). Its base value is 1. Its area radius is 3 yards.

What it does

Sand Trap is a Nature spell with a 2 sec cast, a range of 150 yards, a 5 sec cooldown and an effect that lasts until cancelled. When cast it summons a creature in a 3 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range150 yards (Super Long)
Cast time2 sec
Cooldown5 sec
Global cooldownNone
DurationInfinite
Effect #1Summon (28)
Value: 1
Misc value: 69346, 64
Radius: 3 yards

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

Comments

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