Tooltip
Creates a Sand Trap, which deals Nature damage and grows in size over time.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Summon (effect type 28). Its base value is 1. Its area radius is 3 yards.
What it does
Sand Trap is a Nature spell with a 2 sec cast, a range of 150 yards, a 5 sec cooldown and an effect that lasts until cancelled. When cast it summons a creature in a 3 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | 2 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | Infinite |
| Effect #1 | Summon (28) Value: 1 Misc value: 69346, 64 Radius: 3 yards |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.