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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Sand Trap

Spell

Sand Trap

Nature

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Instant castSelf Only

Reduces the chance to hit of nearby enemies and prevents them from casting spells for 20 sec.

Sand Trap

Tooltip

Reduces the chance to hit of nearby enemies and prevents them from casting spells for 20 sec.

How it works

Sand Trap is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 1750. Its area radius is 8 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 54. Its base value is -75. It scales with 1 times spell power. Its area radius is 8 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 27. It scales with 1 times spell power. Its area radius is 8 yards.

What it does

Sand Trap is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it deals Nature damage (base value 1750) in an 8 yard radius and applies an aura in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Duration20 sec
Effect #1School Damage (2)
Value: 1750
Radius: 8 yards
Effect #2Apply Aura (6)
Aura type id 54
Value: -75
Spell power coefficient: 1
Radius: 8 yards
Effect #3Apply Aura (6)
Aura type id 27
Spell power coefficient: 1
Radius: 8 yards

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

Comments

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