Tooltip
The Wanderer's Festival is a time of peace. Fighting is not permitted here.
How it works
Serenity is built from 3 client effects, applied in this order:
- Effect 1 is Area Aura (Party) (effect type 35). It applies aura type 60. Its area radius is 100 yards.
- Effect 2 is Dummy (effect type 3).
- Effect 3 is effect type 0, which the datamine does not name. Its base value is 1.
What it does
Serenity is a spell with an instant cast, a range of 150 yards and effects that last 20 min. When cast it applies an aura to the party in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70579. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | Instant |
| Duration | 20 min |
| Effect #1 | Area Aura (Party) (35) Aura type id 60 Radius: 100 yards |
| Effect #2 | Dummy (3) |
| Effect #3 | Effect 0 Value: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70579. Where the game data carries no name for an id, the id is shown as is.