Tooltip
The Wanderer's Festival is a time of peace. Fighting is not permitted here.
How it works
Serenity is built from 2 client effects, applied in this order:
- Effect 1 is Area Aura (Party) (effect type 35). It applies aura type 60. Its area radius is 100 yards.
- Effect 3 is effect type 0, which the datamine does not name. Its base value is 1.
What it does
Serenity is a spell with an instant cast, a range of 150 yards and effects that last 20 min. When cast it applies an aura to the party in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | Instant |
| Duration | 20 min |
| Effect #1 | Area Aura (Party) (35) Aura type id 60 Misc value: 127 Radius: 100 yards |
| Effect #3 | Effect 0 Value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.