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Shambling Rush

Spell

Shambling Rush

Physical

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Death Knight

Instant castMonster Shoot

Charge an enemy, interrupting spellcasting and immobilizing them for 2 sec.

Shambling Rush

Tooltip

Charge an enemy, interrupting spellcasting and immobilizing them for 2 sec.

How it works

Its aura procs every time its trigger condition is met.

Shambling Rush is built from 2 client effects, applied in this order:

  1. Effect 1 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 455. It scales with 0.25 times spell power. It applies the rooted mechanic.

What it does

Shambling Rush is a spell with an instant cast, a range of 5-30 yards and effects that last 2 sec. When cast it interrupts spellcasting with the interrupted mechanic and applies an aura with the rooted mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5-30 yards (Monster Shoot)
Cast timeInstant
Duration2 sec
Proc chanceAlways
Effect #1Interrupt Cast (68)
Mechanic: Interrupted
Effect #2Apply Aura (6)
Aura type id 455
Spell power coefficient: 0.25
Mechanic: Rooted

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Shambling Rush appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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