Tooltip
Shred the target, causing 500% damage plus 1 to the target and reducing the target's movement speed by 50% for 12 sec. Must be behind the target. Awards 1 combo points.
Deals 20% additional damage against bleeding targets.
How it works
Each cast of Shred costs 40 Energy. Casting it triggers a 1 sec global cooldown.
Shred is built from 3 client effects, applied in this order:
- Effect 1 is Weapon Damage (effect type 58). Its base value is 1. It scales with 1 times spell power.
- Effect 2 is effect type 328, which the datamine does not name. Its base value is 1.
- Effect 3 is Weapon % Damage (effect type 31). Its base value is 500.
What it does
Shred is a Physical spell with an instant cast and a range of 5 yards. When cast it deals weapon damage (base value 1) and deals a percentage of weapon damage (base value 500).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 40 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | Weapon Damage (58) Value: 1 Spell power coefficient: 1 |
| Effect #2 | Effect 328 Value: 1 |
| Effect #3 | Weapon % Damage (31) Value: 500 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shred appears in: 1 skill line.
Skill lines
- Druid (Druid), learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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