Tooltip
Stomps the ground, inflicting normal damage to nearby enemies and knocking them down for 2 sec.
How it works
Its aura procs every time its trigger condition is met.
Stomp is built from 2 client effects, applied in this order:
- Effect 1 is Weapon Damage (effect type 58). It scales with 1 times spell power. Its area radius is 20 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 20 yards.
What it does
Stomp is a Physical spell with an instant cast, a range of 20 yards and effects that last 2 sec. When cast it deals weapon damage in a 20 yard radius and applies an aura in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70579. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Duration | 2 sec |
| Proc chance | Always |
| Effect #1 | Weapon Damage (58) Spell power coefficient: 1 Radius: 20 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Radius: 20 yards |
Raw client values from the MoP Classic client, build 5.5.4.70579. Where the game data carries no name for an id, the id is shown as is.