Tooltip
Stomps the ground, dealing 9425 to 10575 Physical damage and knocking enemies away from the caster.
How it works
Casting it triggers a 1 sec global cooldown. Its aura procs every time its trigger condition is met.
Stomp is built from 3 client effects, applied in this order:
- Effect 1 is Jump to Destination (effect type 42). Its area radius is 1 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 9425. Its area radius is 10 yards.
- Effect 3 is Knock Back (effect type 98). Its base value is 150. Its area radius is 10 yards.
What it does
Stomp is a Physical spell with an instant cast and no range (it targets the caster). When cast it makes the caster jump to a location up to 1 yards, deals Physical damage (base value 9425) in a 10 yard radius and has a Knock Back effect in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70579. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Proc chance | Always |
| Effect #1 | Jump to Destination (42) Misc value: 50 Radius: 1 yards |
| Effect #2 | School Damage (2) Value: 9425 Radius: 10 yards |
| Effect #3 | Knock Back (98) Value: 150 Misc value: 200 Radius: 10 yards |
Raw client values from the MoP Classic client, build 5.5.4.70579. Where the game data carries no name for an id, the id is shown as is.