Tooltip
Instantly attack the target, causing damage and healing you for 20% of your maximum health.
Can only be used within 20 sec after you kill an enemy that yields experience or honor.
How it works
Casting it triggers a 1.5 sec global cooldown.
Victory Rush is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 56. It scales with 1 times spell power.
- Effect 2 is Trigger Spell (effect type 64). Its base value is 20. It triggers Victory Rush.
What it does
Victory Rush is a Physical spell with an instant cast and a range of 5 yards. When cast it deals Physical damage (base value 56). It also casts Victory Rush (record #118779).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 56 Spell power coefficient: 1 |
| Effect #2 | Trigger Spell (64) Value: 20 Trigger spell: Victory Rush |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.