Tooltip
Instantly attack the target, causing 1.2 damage and healing you of your maximum health.
Can only be used within 20 sec after you kill an enemy that yields experience or honor.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Victory Rush is built from 2 client effects, applied in this order:
- Effect 1 is effect type 136, which the datamine does not name. Its base value is 20.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61.
What it does
Victory Rush is a spell with an instant cast, a range of 5 yards, a 30 sec cooldown and effects that last 6 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 6 sec |
| Proc chance | Always |
| Effect #1 | Effect 136 Value: 20 |
| Effect #2 | Apply Aura (6) Aura type id 61 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Victory Rush appears in: 1 skill line and 1 spell that casts it.
Skill lines
- WarriorSkill line
Spells that cast it
- Victory RushTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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