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Wild Charge

Spell

Wild Charge

Physical

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Druid

Instant cast15 sec cooldownCharge

Charge to an enemy, immobilizing them for 4 sec.

Wild Charge

Tooltip

Charge to an enemy, immobilizing them for 4 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Wild Charge is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 96, which the datamine does not name.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Immobilized.

What it does

Wild Charge is a spell with an instant cast, a range of 8-25 yards and a 15 sec cooldown. It also casts Immobilized.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range8-25 yards (Charge)
Cast timeInstant
Cooldown15 sec
Global cooldownNone
Effect #1Effect 96
Effect #2Trigger Spell (64)
Trigger spell: Immobilized

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

WoW Forever

WoW Forever: what our data shows

Sighted in the WoW Forever beta clientBuild 1.60.1.70532, read from the beta game data we hold
Also in the Classic Era clientYes - this spell is in the Classic Era client's data too
Listed asFeral Charge (Bear)
Effect rows sighted2 effect rows in the beta client's data
Level data sightedBase level 20 in the beta client's data

A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4

Comments

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