Tooltip
You have been enveloped by a zephyr released from the Tempest.
Movement speed increased by 50%.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 23. It scales with 0.05 times spell power. Its area radius is 4 yards. It ticks every 1 sec, 15 times over the full 15 sec. It triggers Zephyr.
What it does
Zephyr is a Nature spell with an instant cast, a range of 30 yards and effects that last 15 sec. When cast it leaves a persistent area effect on the ground in a 4 yard radius every 1 sec. It also casts Zephyr (record #50216).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 15 sec |
| Proc chance | Always |
| Effect #1 | Persistent Area Aura (27) Aura type id 23 Spell power coefficient: 0.05 Radius: 4 yards Period: every 1 sec Trigger spell: Zephyr |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.