Tooltip
Heals all allies for 25000 health per second. In addition, these targets will also gain 15% increased damage for 15 sec. This effect stacks.
How it works
Zephyr is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 15 times over the full 15 sec. It triggers Zephyr.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 64. Its base value is 6 per tick. It ticks every 1 sec, 15 times over the full 15 sec (90 base in total).
What it does
Zephyr is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura every 1 sec. It also casts Zephyr (record #84651).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Zephyr |
| Effect #2 | Apply Aura (6) Aura type id 64 Value: 6 Period: every 1 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.