Item Set
Grand Marshal's Investiture
5 pieces and 2 set bonuses from the current retail game data.
Set Facts
- Pieces
- 5
- Item level
- 115
- Quality
- Rare
- Bonus tiers
- 2 pieces, 4 pieces
- Binding
- Binds when picked up
Set Bonuses
Set Pieces (5)
Grand Marshal's Mooncloth CowlHeadItem level 115StaminaResilienceIntellect
Grand Marshal's Mooncloth LegguardsLegsItem level 115StaminaResilienceIntellect
Grand Marshal's Mooncloth MittsHandsItem level 115StaminaResilienceIntellect
Grand Marshal's Mooncloth ShoulderpadsShoulderItem level 115StaminaResilienceIntellect
Grand Marshal's Mooncloth VestmentsChestItem level 115StaminaResilienceIntellect
What the full set adds
The 5 pieces of Grand Marshal's Investiture carry Intellect, Stamina and Resilience. The current build does not give us a budget row for their item level, so the stats are named here without numbers rather than guessed.
- Intellect
- on 5 pieces
- Stamina
- on 5 pieces
- Resilience
- on 5 pieces
Intellect is the primary stat these pieces scale with.
Armor, slots and requirements
Grand Marshal's Investiture is a cloth armor set of 5 pieces covering Head, Shoulder, Chest, Hands and Legs.
That leaves Neck, Back, Wrist, Waist, Feet, Finger and Trinket to be filled from outside the set, 7 of the twelve armor slots.
Every piece is item level 115 and needs character level 70.
3 of the 5 pieces carry sockets, 7 in total.
Only a Priest can equip these pieces.
Every piece binds when it is picked up, so no part of this set can be traded or bought from another player.
Sold to a vendor those 5 pieces return 5c, and the single piece worth most at a vendor is Grand Marshal's Mooncloth Cowl at 1c.
Wearing the set
The bonuses come in at 2 and 4 pieces, out of the 5 pieces this set can put on a character at once.
Every bonus is live once 4 pieces are on, which leaves 1 slot free for gear from outside the set without losing anything.
No bonus changes recorded since tracking began with patch 12.0.7.68887.