Tooltip
You assume the presence of Blood, increasing Stamina by 0%, increasing rune regeneration rate by 0%, reducing chance to receive a critical strike by 0%, increasing base armor by 0%, and reducing damage taken by 0%. Threat generation is also significantly increased.
Only one Presence may be active at a time, and assuming a new Presence will consume% of stored Runic Power.
Spell facts
SchoolPhysical
Cast timeInstant
DurationInfinite
EffectApply Aura
ClassDeath Knight
RangeSelf Only
Taught byDeath Knight (skill 1)
Spell ID48263
Datamined from the current retail build. Numbers that scale with level or stats are shown at their base value.