Patch 12.1.0 build 69382 reached the live Retail client and was first seen by our build watch on 2026-08-18. Against 12.1.0.69323 it carries 32 datamined changes and its biggest addition is 1 new item.
3 items1 achievement1 currency27 spells
All data on this page is datamined from the game client and may change before release.
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What Blizzard said
Blizzard's own posts that name 12.1.0, captured by our tracker. The reason an entry below exists is in these words, not ours; each is linked to the original.
Blizzard published New build 12.1.0.69875 on Retail: 66 new items, 20 new spells under 12.1.0 on Sep 18, 2026.
Blizzard published New build 12.1.0.69814 on Retail: 1 new item, 21 new spells, 2 new achievements under 12.1.0 on Sep 12, 2026.
Blizzard published New build 12.1.0.69587 on Retail: 13 new spells under 12.1.0 on Sep 01, 2026.
Blizzard published New build 12.1.0.69587 on the Retail PTR: 13 new spells under 12.1.0 on Sep 01, 2026.
Blizzard published New build 12.1.0.69497 on the Retail PTR: 2 new items, 31 new spells under 12.1.0 on Aug 24, 2026.
Blizzard published New build 12.1.0.69404 on Retail: 2 new items, 18 new spells under 12.1.0 on Aug 20, 2026.
New items
The build adds 1 item. Slot and binding come from the item record itself.
The build adds 23 spells. Spell records are the noisiest family in a client build (every new item effect, aura and NPC ability is one), so the names below are examples and the true count is the number that matters.
Computed from build record 3141 (12.1.0.69323) to build record 3322 (12.1.0.69382). Every count on this page is the number of rows that changed between those two records.
What each spell listed above is and who uses it, read from the current game data: school, cast time and duration, the skill line or Adventure Guide boss it belongs to, and its tooltip with amounts left out (they scale with level and gear).
Desperate Thrash Changed in this build: tooltip text and aura text. Nature, 3 sec cast, lasts 6 sec. The Adventure Guide lists it as an ability of Ula'tek in The Venomous Abyss. Current tooltip: “The Weakened Doomscale thrashes, inflicting Nature damage on impact and an additional Nature damage every 1 sec to players within the cone for 6 sec.”
Soul Constrictor Changed in this build: tooltip text. Nature, instant, lasts 6 sec. The Adventure Guide lists it as an ability of Ula'tek in The Venomous Abyss. Current tooltip: “Ula'tek constricts your soul, preventing you from mitigating damage from for 6 sec.”
Volatile Purge Changed in this build: aura text. Nature, instant. Current tooltip: “Players that leech purge their venom after. On expiration, the poison erupts from the affected players, inflicting Nature damage on impact and an additional Nature damage every 1 sec for 12 sec to players near the purge. This effect stacks. In addition, increases damage taken from by 25%.”
Volatile Purge Changed in this build: tooltip text. Nature, instant. The Adventure Guide lists it as an ability of Ula'tek in The Venomous Abyss. Current tooltip: “Players that leech purge their venom after. On expiration, the poison erupts from the affected players, inflicting Nature damage on impact and an additional Nature damage every 1 sec for 12 sec to players near the purge. This effect stacks.”
Call of the Serpent New in this build. Nature, instant. Current tooltip: “Ula'tek roars, causing her spawn to fall from the ceiling and inflict Nature damage to players of their impact locations.”
Chiral Marrowgraft New in this build. Nature, instant. Current tooltip: “Heal a target ally. Any overhealing passes to the next most injured party member until all healing has been applied.”
Spectral Coils New in this build. Nature, 4 sec cast. Current tooltip: “Ula'tek's rise above the platform and crush anything beneath them, inflicting Nature damage to all players. This damage is reduced by the number of players of the impact location.”
Volatile Purge New in this build. Nature, instant, lasts 12 sec. Current tooltip: “Players that leech purge their venom after. On expiration, the poison erupts from the affected players, inflicting Nature damage on impact and an additional Nature damage every 1 sec for 12 sec to players near the purge. This effect stacks. In addition, increases damage taken from by 25%.”
Volatile Purge New in this build. Nature, instant. Current tooltip: “Players that leech purge their venom after. On expiration, the poison erupts from the affected players, inflicting Nature damage on impact and an additional Nature damage every 1 sec for 12 sec to players near the purge. This effect stacks. In addition, increases damage taken from by 25%.”
Before and After: Spell Values This Build Changed
Cooldowns, durations, cast times and schools that differ between this build and the one before it, each side read from its own build.
Slot, type, item level, binding and stats of the new and changed items listed above, as the current game build has them.
Venomous Gladiator's Smasher Two-Hand (Two-Handed Mace), item level 298, requires level 90. Bind on Pickup. Stats: Strength, Stamina, Versatility and Mastery. A vendor pays 109 gold32 silver for it.
Elementary Voidcore Shard Quest, item level 1. Quest item. Tooltip: “A shard of coalesced Void energy almost humming with potential. Orin can use these to further his research into repurposing the Catalyst's power.”
Void-Twisted Sporbit Miscellaneous, item level 90. Bind on Pickup. Tooltip: “Crush the sporbit to convert the last of its lifeforce into a Nebulous Voidcore.” A vendor pays 10 gold for it.
Each World of Warcraft game build is compared field-by-field against the previous build of
the same version line. Added, changed and removed records are read directly from the client
database, not from patch notes. Prices shown are the game's own vendor values, formatted with
live coin denominations; where a value is unknown it is left blank rather than guessed.
Counts are the true totals for the build; where a heading reads "40 of 11,892" the rows
under it are that many examples, and a record the client has not named yet is left out
rather than printed as an id. A removed record is shown by name without a link, because
the entry it pointed at is gone from the client. Every build lands in the
patch news feed the day it is ingested.