The Blinding Vale +15 - Group Snapshot
The full group and each player's gear for this ranked run. Gear is our latest character crawl for each player, not a capture from the run itself.
Updated 2026-09-08 13:25 UTC · data may be delayed

The Blinding Vale
The Blinding Vale in the dungeon databaseEncounters
- Lightblossom Trinity
- Ikuzz the Light Hunter
- Lightwarden Ruia
- Ziekket
+15Last verified
No gear snapshot recorded for this character.
No gear snapshot recorded for this character.
No gear snapshot recorded for this character.
Gear as crawled from the character profile (character last seen 2026-09-17), not captured at the moment of the run.
Calamitous Echo's Magmashapers334
Aqirbane Reliquary321
Calamitous Echo's Sundered Peaks321
Precious's Ribbon1
Searing Caldera of Calamity334
Farstrider's Trophy Belt331
Earthen Pillars of Calamity321
Boots of the Reckless Wayfarer321
Farstrider's Plated Bracers331
Galerattle Gauntlets321
Sickening Signet of Atroxus311
Band of the Amani Warlord311
Soulcoiler Ritual Vessel321
Gebbo's Bottomless Bag321
Pledgebearer's Pall311
Malevolent Spiritcudgel334
Frostscale's Mystic Frond321
Tabard of Flame1
Gear as crawled from the character profile (character last seen 2026-09-18), not captured at the moment of the run.
Abyssal Doomhound's Relentless Stare321
Pendant of Malefic Fury321
Abyssal Doomhound's Jaws321
Blinky's Collar1
Abyssal Doomhound's Coreguard321
Abyssal Doomhound's Jeweled Cinch321
Abyssal Doomhound's Legwraps321
Silvermoon Agent's Sneakers331
Silvermoon Agent's Deflectors331
Abyssal Doomhound's Studded Gauntlets321
Charged Sandstone Band311
Sickening Signet of Atroxus311
Freightrunner's Flask321
Wavecaller's Seastone334
Bloodthorn Burnous311
Polished Lightwood Channeler334
Spellbreaker's Warglaive331
Galactic Gladiator's Tabard1
Dungeon facts
| Dungeon timer | 30:00 | the in-game par time for one chest |
|---|---|---|
| Two chests under | 24:00 | 20 percent under the timer |
| Three chests under | 18:00 | 40 percent under the timer |
| Expansion | Midnight |
Chest thresholds are read from the client's own MapChallengeMode data for the current build.