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Savagery

Spell

Savagery

Physical

2 secSelf Only

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
30899+46via Wowhead (opens the original comment in a new tab)

Warrior is hands down Savagery > 35 AGI for pure DPS. 35 AGI is about 1.06% crit 70AP should be well over 5DPS. It's 5 DPS white damage + 16.5 more damage on each yellow attack like Overpower, MS or Whirlwind. Or if you're fury it's 31.5 damage to each bloodthirst. Also AP gives higher ticks to deep wounds. Averages out to close to 10 DPS total. On even itemization you always choose STR / AP over AGI for DPS. Most warriors value 1% crit somewhere around 40 AP±10-ish depending on their preference for steady damage or burst damage. Very few would go as high as 66AP = 1% crit (which

106 more comments below ↓

Savagery
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Tooltip

Permanently enchant a two-handed melee weapon to increase attack power by $ec1. Cannot be applied to items higher than level $ecix.

Spell facts

SchoolPhysical
Cast time2 sec
EffectEnchant Item
RangeSelf Only
Taught byEnchanting (skill 1)
Spell ID27971

Datamined from the current retail build. Numbers that scale with level or stats are shown at their base value.

Reagents

Items that grant this spell

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Community notes from Wowhead · 109 comments

Top 3 shown above · 50 more here

The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.

rushun+27via Wowhead (opens the original comment in a new tab)

savagery is a good basic enchant to get when you just hit 70 or something but +35 agi is far superior. That +1% crit and +35 AP will mean a lot more than +70 AP unless you do have very very low AP. Any semi geared hunter should have realised that but meh.

81413+20via Wowhead (opens the original comment in a new tab)

actually, BM hunters lose most of their AP simply because they get all their damage from attacking faster, crit, pet buffs, ect. so Savagry is more prefered for a BM hunter because with you hitting that fast, the AP far out damages the 1% crit (tests to come)a properly specced BM hunter (41/20 with the +damage from crit for the 15 MM talent) may help a tad, i do indeed prefer raw AP over that crit, if i ever roll MM or surv, im going to +35 agil, but until then, my AP is going to be severely severed...

52576+17via Wowhead (opens the original comment in a new tab)

I agree as well. Some people get confused and thing Greater Impact ( +7 weapon damage ) is better than this. 7 weapon damage is not 7dps. On a 3.6 speed weapon, 7 weapon damage is 1.9 dps. Faster speed weapons will increase this but never more than 5 dps. Savagery is always better.

122257+13via Wowhead (opens the original comment in a new tab)

Actually, the value of crit is relative to the amount of AP you have, so saying AP will out dps crit is misleading, because crit will out dps AP if you have enough AP. Also remember that agi scales with kings where AP doesn't.

17411+10via Wowhead (opens the original comment in a new tab)

This was previously true, but since 2.3 Executioner http://www.wowhead.com/?spell=42974 is more useful for Warriors once you reach a certain level of attack power and other stats, probably around 1400 attack power.

undeadzx+7via Wowhead (opens the original comment in a new tab)

Agreed about the strength, but I think there is a better way to word it, maybe with some reasons as to why strength is better than attack power.

You should take the strength over straight attack power so that buffs, such as blessing of kings will give you an overall higher bonus. If you have 3x +8 strength gems in that item, it gives you an overall (as a warrior) 48 attack power. If you get a blessing of kings, you gain +10% of that bonus strength from the gems (24 + 2.4) = 26.4

26.4*2 = 52.8 extra attack power bonus from those gems with kings on you. While not a giant boost to attack power, with multiple items containing strength gems, it will add up.

21986+5via Wowhead (opens the original comment in a new tab)

When comparing this to +35 AGI it is also important to note that this enchant is about 1/3 the price of +35 AGI. +35 AGI may be better but that is a lot extra to pay for what may be a marginal improvement (if it's an improvement at all... it all depends on you gear). I would go with savagry as a hunter unless you have awesome gear and an awesome weapon to put AGI on.

16848+4via Wowhead (opens the original comment in a new tab)

For Hunters 35 agi is probably better because that will give them 35 attack power AND nearly 1%, and once you have high RAP, Hunter damage scales very well with higher crit chance. There's also the fact that crit is much more useful to hunters in PvP for burst damage from strings of crits (as well as extra dodge).
For Warriors (especially fury), this is undoubtedly better than 35 agi, for the reasons given above.
For ret spec Paladins it would be a toss up, since crit benefits them a lot more than Warriors (vengeance), and ret gear in general tends to lack agi/crit, but I'd still say that the majority would go with 70 attack power.

25769+3via Wowhead (opens the original comment in a new tab)

No. The rules for TBC enchants are as following: If the item requiers level a level under 35, it cannot be enchanted. If the item does not have a requierment for levels, the ITEMLEVEL will have to be above 35. If it is, you can enchant TBC enchants on it. Examples: Req. Level 35, itemlevel 12 - Can be enchanted with TBC enchants. Req. Level 34, itemlevel 45 - Cannot be enchanted TBC enchants. Req. Level none, Itemlevel 34 - Cannot be enchanted TBC enchants. Req. Level none, Itemlevel 35+ - Can be Enchanted with TBC enchants.

19116+2via Wowhead (opens the original comment in a new tab)

Do you think you would rather have this? or +35 agility? For a hunter, btw. Agililty would only add 35 AP but adds crit chance, as well as armor, but this only adds 70 AP. I don't know, but im leaning towards this one.

27362+2via Wowhead (opens the original comment in a new tab)

As a hunter you have to be reliant on atk power. The 1% crit and small amount of armor you get fromt he 35 agi enchant is negligable in comparison to the whopping 70 atk power. AGI is just not that great anymore. Imagine a 70 atk power enchant on something like the Howling warsong axe or Sonic Spear. Insane atk power from a two hand weapon.

overneathe+2via Wowhead (opens the original comment in a new tab)

Well actually savagery is better only at Kara level. BM's normal DPS (the one in the char screen) should be over 300 by then. After this, well ofc, go for as much agi as you can because your AP and crit are gonna be pretty much the same stat.

10732+2via Wowhead (opens the original comment in a new tab)

Well, 1x Large prismaticis about 20g on my server, and u need 4x for this one, and then u need 40x Arcane dust too, so i would think somewhere between 100g and 150g, or even up to 200g if you play on an crazy server.

EricWK+2via Wowhead (opens the original comment in a new tab)

Thing is - the 4 Prismatics and 40 Dust cost anywhere from 160-200g right now on my server (fairly low population). There are two people on the server with the recipe and I'm the only one high enough to do it. Right now, due to material costs and rarity, I'm charging 250g with my mats. I'm finding a fair number of people willing to pay, a lot of others saying I'm ripping them off and some others saying I should be charging more. I guess I'm going to stick to the price point for now. Anyone else have anecdotal evidence from their server about the availability and (in turn) cost of Savagery?

15507+2via Wowhead (opens the original comment in a new tab)

it depends really, but personally, for my lvl 49 twink arms warrior, i am using savagery. The 70 ap is too much damage to pass up for any proc. if you have faster weapons though, i would go with crusader, because it will proc more as youll hit more, giving you a lot more survivability and burst damage.