You have to love the material cost. 666.
Spell
Black Magic
Physical
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The new Black Magic:
- +250 Haste rating
- 10 second duration
- 35 second Internal cooldown
- 35% proc
- proc is roughly equivalent to 67-68 haste rating all the time
- cannot be dispelled
Analysis
- excellent enchant for casters that value haste > or = spellpower
- Better than 63 spellpower, but not 81 spellpower for many casters
- good enchant for offhand for rogues (poisons) and ench shaman
shared cooldown anddoes not stack* with itself (therefore do not apply to both weapons)- high % chance to proc so count on it happening within 2 seconds of the internal cooldown
- berserking is still slightly better for offhand for rogues according to current simcraft.
* Haste procs from different sources now stack, but not the same source.Note that you can never have multiple haste procs up regardless of the source. They ALL share a cooldown. So Black Magic will not work with Hyperspeed accelerators or that haste trinket you just activated. It will work with Heroism since that's not a haste proc and uses different mechanics.
thanks to JV3r8.
The "glow" effect is the same as on Unholy Weapon, i.e. small green skulls flying around the weapon.
Tooltip
Permanently enchant a melee weapon to cause your harmful spells to sometimes increase haste. Cannot be applied to items higher than level $ecix.
Spell facts
Datamined from the current retail build. Numbers that scale with level or stats are shown at their base value.
Reagents
Items that grant this spell
More Enchanting spells
Related
Community notes from Wowhead · 87 comments
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