Spell
Activate Magnet
Physical
Tooltip
Aim a magnet toward an enemy player. If your polarities are opposite, you both will be rooted for 6 sec. If they are identical, you both will be repelled away from each other.
Your target must also have a magnetic charge.
Spell facts
SchoolPhysical
Cast timeInstant
Cooldown600 sec
RangeTen yards
Spell ID386681
Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Cooldown | 10 min |
| Global cooldown | None |
| Effect #1 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.