Spell
[DNT] Sanctum's Decree
Physical
Tooltip
|cnGOLD_FONT_COLOR:Your companion has a chance during combat, via casting spells, abilities, or from slaying enemies to gain a Sanctum's Blessing. Each blessing grants 1% increased healing and damage.
Upon reaching 10 blessings, your companion becomes a Sanctum's Champion, converting 30% of their current health into an absorb shield that lasts for 2 min, or until depleted. While the shield holds, increase the damage and healing conferred by Sanctum's Blessings. Upon expiration, blessings are removed.
Slaying an Elite enemy grants 5 Sanctum's Blessings, while normal foes yield 1.
Spell facts
Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.
Items that grant this spell
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Proc cooldown | 0.2 sec |
| Effect #1 | Area Aura (Raid) (65) Aura type id 42 Value: 1 Radius: 1000 yards |
| Effect #2 | Area Aura (Raid) (65) Aura type id 4 Value: 30 Radius: 1000 yards |
| Effect #3 | Area Aura (Raid) (65) Aura type id 4 Value: 1 Radius: 1000 yards |
| Effect #4 | Area Aura (Raid) (65) Aura type id 4 Value: 5 Radius: 1000 yards |
| Effect #5 | Trigger Spell (64) Trigger spell: Sanctum's Edict: Kill |
| Effect #6 | Area Aura (Raid) (65) Aura type id 4 Value: 10 Radius: 1000 yards |
| Effect #7 | Area Aura (Raid) (65) Aura type id 4 Value: 1.5 Radius: 1000 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.