Spell
Evolved
Nature
Tooltip
The caster attempts to evolve, healing 5% of it's max health every 1 sec for 6 sec.
Upon completion, the caster gains a shield that absorbs the next 50 damage and grants immunity to crowd control effects.
Spell facts
SchoolNature
Cast timeInstant
DurationInfinite
EffectApply Aura
RangeSelf Only
Spell ID1307602
Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 69 Value: 50 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 37 Misc value: 68 |
| Effect #3 | Apply Aura (6) Aura type id 61 Value: 75 |
| Effect #4 | Apply Aura (6) Aura type id 79 Misc value: 127 |
| Effect #5 | Effect 203 Trigger spell: Evolve |
| Effect #6 | Apply Aura (6) Aura type id 237 Misc value: 2589 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Related
Evolved Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)