Spell
Living Bomb
Fire
The target becomes a Living Bomb, taking Fire damage over 2 sec, and then exploding to deal an additional (26.8% of Spell Power) Fire damage to the target and reduced damage to all other enemies.
Tooltip
The target becomes a Living Bomb, taking Fire damage over 2 sec, and then exploding to deal an additional (26.8% of Spell Power) Fire damage to the target and reduced damage to all other enemies.
Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
How it works
Living Bomb is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is School Damage (effect type 2). It scales with 0.268 times spell power. Its area radius is 10 yards.
What it does
Living Bomb is a Fire spell with an instant cast and an unlimited range. When cast it deals Fire damage in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Dummy (3) |
| Effect #2 | School Damage (2) Spell power coefficient: 0.268 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.